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 Post subject: Q&A - 30 May 2010
PostPosted: Sun May 30, 2010 10:25 pm  
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As transcribed by: Fawkes
(thank you )

[19:57:26] * sledgehammer sets mode: +m
[19:57:43] <sledgehammer> ok Q&A will start in 3 min
[19:57:54] <sledgehammer> pm your questions to blissy`busy
[19:59:04] <blissy`busy> mornin all :D
===
Q1: <Krummi> Will there be more races again?
===
[20:00:32] <sledgehammer> so I'll start with some things I want to say ;)
[20:00:45] <sledgehammer> and then the questions ;)
[20:00:54] <sledgehammer> the last round sucked
[20:00:56] <blissy`busy> gotcha ><
[20:01:14] <sledgehammer> so we need some things
[20:01:31] <sledgehammer> A. protect n00bs from being smashed
[20:01:43] <sledgehammer> B. smth angainst blocking
[20:02:17] <sledgehammer> C. Useless accusations have to be stopped
[20:02:42] <sledgehammer> I am looking forward to get some inut from you
[20:03:02] <sledgehammer> the future of DoM ...
[20:03:15] <sledgehammer> I set up a requirement tool
[20:03:44] <sledgehammer> ppl who have interest can ask me for url and account
[20:04:23] <sledgehammer> this tool should help us to get the requirements player want to see fulfilled in DoM II
[20:04:40] <sledgehammer> Everyone can write those req
[20:05:02] <sledgehammer> some will be contrary and we will have to solve this
[20:05:54] <sledgehammer> but keep in mind the req only show what should happen and not how its coded
[20:06:29] <sledgehammer> example wrong: units should be moved by AJAX drag and drop
[20:06:52] <sledgehammer> example correct: units should be moveable by drag & drop
[20:07:10] <sledgehammer> So back to the questions
[20:07:37] <sledgehammer> @Krummi: this would be a requirement ;)
[20:07:44] <blissy`busy> :D
[20:07:44] <sledgehammer> next pls
===
Q2: <Dyme> we also want to know about : - advertisement, new players, #dawnofmyth channel representation
===
[20:08:37] <sledgehammer> adverts for the old game ... hmmm no idea if this IS a good idea
[20:08:55] <sledgehammer> new players - don't kill them at tick 84
[20:09:02] <blissy`busy> we tried in the past and it never went anywhere
[20:09:08] <sledgehammer> I am present
[20:09:29] <blissy`busy> i am usuallly as well and i always answer pms
[20:09:54] <sledgehammer> but yes we need more staff
[20:10:04] <sledgehammer> next pls
[20:10:09] <blissy`busy> but i have 3 kids at home working husband and appointments errands etc as befits a wife and mother so i do ask for patience in waiting for replies >< lol
===
Q3: <Krummi> And what is the status on DoM2?
===
[20:11:34] <sledgehammer> starting with requirements is usually the first step
[20:11:57] <blissy`busy> hopefully this time we can get it up and moving :D
[20:12:10] <sledgehammer> as alot of changes have happend since 1st try we need to know what players want
===
Q4:<Dyme> how can we help?
===
[20:12:25] <sledgehammer> we need:
[20:12:33] <sledgehammer> A. Input
[20:12:38] <sledgehammer> B. Input
[20:12:48] <sledgehammer> C. Coders
[20:12:59] <sledgehammer> D. not to forget Input
[20:13:38] <sledgehammer> the input will be gathered in the req tool
[20:13:43] <sledgehammer> next pls
===
Q5:<Krummi> Do we have programmers for the task of making DoM2?
===
[20:13:57] <sledgehammer> see C (Q4)
[20:14:02] <blissy`busy> [14:04:27] <Krummi> [20:03]
[20:14:02] <blissy`busy> [14:04:27] <Krummi> [20:03] <@sledgehammer>
===
Q6:<Krummi> what does he meen? ( <sledgehammer> I set up a requirement tool ppl who have interest can ask me for url and account )
===
[20:14:27] <sledgehammer> some things I will be able to do but for sure not all
[20:15:16] <sledgehammer> the requirement tool is webbased and you will need an acc to work with it
[20:15:45] <sledgehammer> or should i explain requirement?
[20:16:16] <sledgehammer> the request for URL and accounts after Q&A pls
[20:16:36] <blissy`busy> okies
[20:16:57] <blissy`busy> might want to explain it a bit so they know what will be implemented and required
[20:17:52] <sledgehammer> ok usually software is designed after the needs of the user
[20:18:24] <sledgehammer> ppl tell their use cases, their dreams, their needs
[20:18:59] <sledgehammer> and out of this (requirements) the coding team creates system requirements
[20:19:42] <sledgehammer> those sysreq are describing the different modules and the technical settings
[20:20:22] <sledgehammer> those sysreq will be coded group by group and all together gives the new system
[20:21:03] <sledgehammer> did i clear it up or created more confusion?
[20:21:18] <blissy`busy> i get it i hope they do ;p
[20:21:43] <sledgehammer> then next pls
===
Q7&8:<Krummi> What accusations? (<sledgehammer> C. Useless accusations have to be stopped Q1) Is it the hotline-rant?
===
[20:22:08] <blissy`busy> [14:04:26] <Dyme> how sledgehammer end the last round, why didnt he communicate but just stop the game and call us idiots.
[20:22:34] <sledgehammer> first of all i didn't call ALL iditos
[20:22:38] <sledgehammer> some
[20:23:11] <blissy`busy> ;) some would deserve it ;p
[20:23:14] <sledgehammer> and those who feel they are targeted might be
[20:24:16] <sledgehammer> accusations are for example: I stopped because GoD was attacked, they were already dead that point
[20:24:49] <sledgehammer> if i wanted to save GoD i had to stop 2 days before
[20:25:09] <sledgehammer> next q please
===
Q9&10:<Dyme> when is he going to start a new round? i know some of us do like a speedie.. is there any chance?
===
[20:25:46] <sledgehammer> the new round is not set yet
[20:26:03] <sledgehammer> 2 ppl asked for speedies so far
[20:26:32] <sledgehammer> but 1 min speeds are not to train new players they are to kill them in 4 h
[20:26:51] <sledgehammer> so currently i don't tend to do a 1 min speed
[20:27:21] <blissy`busy> maybe a 15/30 min one so ppl can play just not as fast?
[20:27:37] <sledgehammer> the schedule for next round will be given after i got some response to avoid blocking
[20:27:47] <blissy`busy> fair enough
[20:28:06] <sledgehammer> next q pls
===
Q11: <Camlost> r12(?) had 5 races.. difficult to retry?
===
[20:28:38] <sledgehammer> yes :D
[20:28:54] <sledgehammer> this version is lost and was kinda buggy
[20:29:17] <sledgehammer> Lesh told me he only had it on productive server and no local copy
[20:29:36] <blissy`busy> i still have all the gfx i did so it might be workable for dom2
[20:29:47] <blissy`busy> depends if we go to a new look or not
[20:30:07] <sledgehammer> ahhhh one thing
[20:30:37] <sledgehammer> in gathering requirements please only describe functionality
[20:30:44] <sledgehammer> no layout
[20:30:55] <sledgehammer> layout is the last thing to do
[20:31:05] <sledgehammer> next q?
===
Q12:<[WPO]Goth> Q: what is admin suggestion how to awoid what happend in round 39? if one groupe of 25 ppl agree to play together in DOM and kill all in 200tick important is that groupe is made BEFORE round start and players are MIXED inside comms so no separation in game is possible
===
[20:31:37] <sledgehammer> 25?
[20:31:43] <sledgehammer> more 35
[20:31:54] <sledgehammer> but thats what i ask you
[20:32:11] <sledgehammer> point is why recruiting complete alliances
[20:32:36] <sledgehammer> shouldn't it be enough to get a com and do politics much later on?
[20:32:47] <sledgehammer> that are only ideas i have
[20:33:49] <sledgehammer> next q?
[20:34:55] <blissy`busy> sec ><
===
Q13:<Dark-Strider> Is DoM2 an actual reality, or just false promises again?
===
[20:35:35] <sledgehammer> this depends on you
[20:36:04] <sledgehammer> next q?
[20:36:42] <blissy`busy> lol
===
Q14:<Krummi> <sledgehammer> this depends on you <Krummi> ... and if we got programmers
===
[20:37:09] <sledgehammer> as i described above we need Input
[20:37:13] <sledgehammer> and coders
[20:37:37] <sledgehammer> so I try to say it with other words
[20:37:54] <sledgehammer> It is not my game, its the game of the players
[20:38:26] <blissy`busy> ;)
[20:38:33] <sledgehammer> i hope DS is now satisfied
===
Q15:<Asmodeos> what kind of coding are we talking about SQl only and/or ajax or.. ?
===
[20:39:12] <sledgehammer> thats one question i can't answer
[20:39:27] <blissy`busy> it will depend on input/response?
[20:39:27] <sledgehammer> as its depending on the requirements
[20:39:34] <blissy`busy> fair enough
===
Q15:<Krummi> Can we make DoM2 and open-source community project? where ppl can get involved in every stage (<sledgehammer> It is not my game, its the game of the players)
===
[20:40:42] <sledgehammer> from my point of view there can be an OS project
[20:40:58] <sledgehammer> but the running game might be closed
[20:41:18] <sledgehammer> and new features will find the way from OS to closed and back
[20:42:10] <sledgehammer> to Asmos question, it could be a tomcat/java/mysql solution
[20:42:24] <sledgehammer> but php/ajax/mysql
[20:42:30] <sledgehammer> or smth else
[20:42:41] <sledgehammer> really depending an what ppl expect
[20:42:53] <sledgehammer> but hmm please try to avoid flash ;)
[20:43:09] <blissy`busy> yesh >< lol
[20:43:26] <sledgehammer> as steve jobs said: old and buggy software wont find the way on my iphone
[20:44:16] <sledgehammer> next q?
===
Q16:<[WPO]Goth> Q: alliance has irc channel, scan sharing, place to chat with guys/girls. you cant have that with 1 comm fighting alone in dom. I understand the suggestion but its core of dom to have block before you start plaing :-S
===
[20:45:18] <sledgehammer> every com can do irc chan
[20:45:34] <sledgehammer> scan sharing 2
[20:45:36] <blissy`busy> thats how it was doe in the beginning
[20:46:28] <blissy`busy> done** then ppl made friends allies etc then it led to mass alliances and blocking.. the trick would be to keep it a lot simpler and go back to an older way of playing but with new software/features
[20:46:59] <sledgehammer> next q?
===
Q17:<Camlost> Q: what would req for staff be?
===
[20:47:43] <sledgehammer> depending on position
[20:48:04] <sledgehammer> mh/admin can't play
[20:48:14] <sledgehammer> others can
[20:49:12] <blissy`busy> being on staff is a thankless job with long hours/little sleep and requires severe objectivity across the board... kinda like being a parent ;p
[20:49:30] <sledgehammer> next q? :p
===
Q18: <Fawkes> q: Can we expect working ingame irc(chat) ?
===
[20:50:04] <sledgehammer> is this a requirement?
[20:50:42] <blissy`busy> might be something to suggest in the "tool" mentioned above... specially for newcomers not familiar with irc
[20:51:00] <sledgehammer> ingame in current dom means new window
[20:51:20] <sledgehammer> but can be implemented
[20:51:31] <sledgehammer> next q?
===
Q19:<[WPO]Goth> Answer to sledges Q: A protect noobs : it stops when they are joined to smaller blocks before the game. comm with 2 ppl wont survive in DOM <Dyme> max 4 comms in an alliance?
===
[20:52:07] <sledgehammer> well i did in my first round
[20:52:43] <sledgehammer> i can limit alliances, i cant limit outgame coworking
[20:53:09] <sledgehammer> example:
[20:53:12] <sledgehammer> <Catscan> we spilt in paper
[20:53:13] <sledgehammer> <Catscan> split*
[20:53:13] <sledgehammer> <Catscan> on paper*
[20:53:36] <sledgehammer> think over the options
[20:53:55] <sledgehammer> i don't want an answer tonite
[20:54:10] <sledgehammer> next q?
[20:54:13] <blissy`busy> in response to an open source program:
===
Q20:<Krummi> what does it hurt to have everything open? If ppl find bugs to exploit they can and WILL be fixed after all the entire point!
===
[20:54:59] <sledgehammer> not all will report bugs
[20:55:10] <sledgehammer> some will try to abuse
[20:56:02] <sledgehammer> but the decision about the license isn't that urgent
[20:56:16] <sledgehammer> next q?
===
Q21:<Camlost> ally-maxsize will reault in gaia1 gaia2 ??
===
[20:56:41] <sledgehammer> tcc1 - tcc7
[20:57:10] <sledgehammer> ldk1-3 if cardinal plays -ldk24
[20:57:18] <blissy`busy> LOL
===
Q22:q: what about just doing what u did now ? ending the rnd with the rnd have been decided ?
===
[20:58:50] <sledgehammer> rounds ending tick 284 are not the sense of the game
[20:59:06] <sledgehammer> some players are good at early game
[20:59:15] <sledgehammer> others are endgame players
[20:59:32] <sledgehammer> so atleast 800 ticks should be done each round
[21:00:15] <sledgehammer> ofc to give the players time to suicide more than one time
[21:00:34] <sledgehammer> next?
===
Q23:<sledgehammer> some will try to abuse <Krummi> but they will in the closed souce version anyways
===
[21:01:22] <sledgehammer> [20:56] <sledgehammer> but the decision about the license isn't that urgent
[21:01:43] <sledgehammer> next?
===
Q24:<Krummi> an appendix to that: We need community spirit now. Keeping it open will be a bonus even if some ppl are looking for abuses
===
[21:02:15] <sledgehammer> [20:56] <sledgehammer> but the decision about the license isn't that urgent
[21:02:38] <sledgehammer> again we try to do the 5th step after the first
[21:03:01] <blissy`busy> can you explain that a little better?
[21:03:27] <sledgehammer> to give code as Open Source u need code
[21:03:50] <blissy`busy> i think what he means is FIRST we have to sort what ppl want... then see whats workable etc... then code... then bug fix.. THEN look for exploits lol
[21:04:01] <blissy`busy> make more sense?
[21:04:06] <sledgehammer> without user req no sysreq, no sysreq no code
[21:04:41] <sledgehammer> no code no license
[21:05:22] <blissy`busy> these two are related...
===
Q25: but when a rnd is decided, one block have won (there is no way blocking is going away), its no point in letting the game go to tick 800, that will piss people off, and maybe someone will leave.
<Gliga> when it comes to codding n stuff im totaly dumb, but as game user tbh game is fine as it is, maybe abit buggy as its old, adding more races can also be great to get some "hard core" player as its preety simle game now with only 3 so some might think of it as casual , tho on other side i find it way more user friendly then for example PA and only things that need to be rly fixed is talk to alliance leaders blocking isnt doing any good for either wining or loseing side just more chanse of shutting down game
[21:06:58] <sledgehammer> but who wants a round done at tick 300?
===
Q26:<Asmodeos> is the code from the current DoM available as a basis to code further on or?
===
[21:08:23] <sledgehammer> not really
[21:08:44] <sledgehammer> its php3 with fixes
[21:08:55] <sledgehammer> and not very structured
===
Q27:<Krummi> [21:08] <@sledgehammer> not really <Krummi> even if its "a pile of junk", why not just realease it?
===
[21:10:06] <sledgehammer> its simply 10 years old
[21:10:23] <sledgehammer> no one needs this code public
[21:10:30] <blissy`busy> it needs a complete over haul.. .hence this discussion....
[21:11:34] <sledgehammer> and one simple thing is the rights on code are not mine
[21:11:35] <blissy`busy> with newer code, bug fixes... new features added it would be a lot better and more fuctional and user friendly for all
[21:11:46] <blissy`busy> and that ^^ ;p
[21:12:10] <sledgehammer> next q pls?
===
Q28:<Ave> sledgehammer: all rounds would have been done at tick 300 unless CaRn jumped on loosing side to make rounds last longer, why sudden change on such thinking?
===
[21:12:47] <sledgehammer> u didn't jump
[21:13:06] <sledgehammer> next q pls?
[21:13:19] <blissy`busy> no more as of yet
[21:13:31] <blissy`busy> anyone have anything else to ask?
===
Q29:<Camlost> bot-players?
===
[21:13:58] <sledgehammer> a requirement
[21:14:32] <blissy`busy> it would me something to be discussed witht he tool for a future coding of the game... ie DoM2
===
Q30:<[WPO]Goth> Q: how is DOM doing economically, I understand there are banners form some companys who pay small fee, anything else ?
===
[21:15:26] <sledgehammer> well i am paying ~ 70 EU per month for the game and earn 25 EU once a year
[21:15:38] <sledgehammer> so yes its my hobby
[21:15:42] <blissy`busy> ugh well thats no good >< lol
[21:15:51] <sledgehammer> kinda expensive
===
Q31:<RaKiiS> will u get more people to the admin crew, and what will u do to get more old and new players into gaming Dawnofmyth
===
[21:16:46] <sledgehammer> I mail all registered players at signup
[21:17:10] <sledgehammer> and for staff ... application is open
[21:17:17] <sledgehammer> i wont force anyone
[21:17:27] <blissy`busy> i still get mails and i rarely have tim eto play but as i stated earlier i am usually on and off all day to answer questions if needed
===
Q32:<Krummi> When sledge answers: "A requirement" it sounds like: "That is required" and not like "that is for the suggestion-box" <---
===
[21:18:22] <blissy`busy> what he means is it would be something to discuss in whats required to keep/fix in the new coding of the game
[21:18:30] <blissy`busy> sorry for that confusion lol
[21:18:50] <sledgehammer> some things at the end
[21:19:02] <sledgehammer> we lost partner status here at netgamers
[21:19:22] <sledgehammer> some suggested to move to quakenet
[21:19:27] <blissy`busy> eww ><
===
Q33:<blissy`busy> is there a way to get the partners back?
===
[21:19:55] <sledgehammer> to get back partner status we need 100 ppl in here all over the day
[21:20:02] <sledgehammer> and hmm a few more lines
===
Q34: <Krummi> what does that imply? when did that happen? and what are the direct consequences?
===
[21:20:24] <sledgehammer> it happend 1 year ago
[21:20:25] <blissy`busy> basically we need a more active channel and not so many lurkers
===
Q35:<Camlost> what does partnership include?
===
[21:20:58] <sledgehammer> and the consequences are that i can't spam the server with globals anymore at signups
[21:21:33] <sledgehammer> the crew can hold more than 3 chans if you are partner
[21:22:02] <sledgehammer> so basicly its global msgs and more than 3 chans
===
Q36:<RaKiiS> ur answer u talk about mailing old players that is registred.. and that is alright, but what about getting new blood ? what are u thinking and planning about that ?
===
[21:22:30] <sledgehammer> so it would be cool if ALL players come here
[21:23:08] <sledgehammer> if you have good plans (please low cost) they are welcome
===
Q37:<blissy`busy> could we get spread shirt up n running again?
===
[21:23:39] <sledgehammer> it is
[21:23:43] <blissy`busy> oh ok lol
[21:24:50] <blissy`busy> we still have our shirts even tho the info is outdated >< lol
[21:24:50] <sledgehammer> if someone wants to sponsor prices ("I won DoM Round xx and all i got was this lousy ...") welcome
[21:25:13] <sledgehammer> prizes
===
Q38:<blissy`busy> could we open up a donation system for interested player to help sponsor the game as well?
===
[21:25:36] <sledgehammer> still possible
===
Q39:<Krummi> A cheap measure is to get an active moderator there to clean up archaic posts and get relevant announcements there. In combination with the suggestion tool, we might get up the community activity indeed on the forum
===
[21:26:07] <blissy`busy> and dont look at me i have no idea whats relevent and what isnt >< lol
[21:26:25] <sledgehammer> volunteers?
[21:26:39] <blissy`busy> but i do agree it needs a severe clean out
[21:27:25] <blissy`busy> ive been here 10 yrs and the last 4-5 ive been dealing with work and family so im a little lost when it comes to forums >< lol
[21:27:51] <sledgehammer> ok i think we are done

ALL TIMES ARE CEST AKA GAMETIME

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